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Re: Creating smooth blends

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Give this one a look.  I incorporated what Steven was getting at and some techniques I was trying to get across.  It still uses the initial sweep trajectory, but the sections were built on the vertices of the sweep trajectory.  4 guide curves create the corners that are used in the blend sections.

 

Relations are built into the last 3 sections to make sure they act together.  The section in the 5th_sketch group manages the transition from rectangular to round as well as the angles of the section in the 6th_sketch group to a lesser extent.

 

The attached model should give you some level of flexibility to get the shape just how you want or need it to be.

 

channel_IV.PNG

 

Again, Creo 2.0 full version attached.


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